Students aim to Make Something Unreal Live


Students studying Train2Game courses are launching four new development studios in 2012.

The launch comes as part of ‘Make Something Unreal Live,’ a competitive process designed to accelerate their careers by giving them the tools and resources needed to release games for iPhone, iPad and iPod touch this spring.

City man Jonny Robinson is part of the Train2Game course who has set up Commando Kiwi, an independent games studio, with a few of his colleagues on the course and will be launching their first title at Gadget Show Live 2012

The first titles released by the studios will be based on the Fighting Fantasy series of books created by Ian Livingston and Steve Jackson.

Train2Game and Epic Games have created the ‘Make Something Unreal Live’ competition where students are challenged to create their own studios and develop games for the iOS platform using Epic Games’ Unreal Development Kit (UDK). The winning studio will receive a full source, commercial Unreal Engine 3 licence for iOS as well as gain invaluable professional experience in the games industry.

As part of the competition process, students competed in the Train2Game and Epic Game Jam last November. The Game Jam had teams facing off against each other to create full games to a set deadline and to a professional brief. Continuing this process, students have created four new studios from their original teams to launch games at this year’s The Gadget Show Live. At this huge event, they will reveal their new projects to the world, each finalising a full game for distribution. Key industry icons will be on hand to aid and advise with game designs as the studios compete to win a full Unreal Engine licence and a holiday to Aquacity in Slovakia,

Train2Game Course Director, Tony Bickley, said: “Train2Game courses aim to teach students how to work professionally in the games industry. Helping them launch their first studio gives them invaluable, hands on, in the field experience of what it’s like to create and distribute their own games.”

The games are being developed using Epic Games’ UDK, the free edition of the award-winning Unreal Engine 3, helping students gain experience with tools used by leading studios around the world. During the process, students have their work reviewed, critiqued and mentored by a series of Train2Game tutors, current industry leaders and game specialists. The final games will be distributed globally on the App Store and launched at this year’s The Gadget Show Live, the premier consumer show taking place from April 10-15, 2012 in Birmingham, UK.